Last time we got the very bare basics down. Please keep in mind that many programming concepts are difficult to explain in writing but are simple once you understand them. If you think that you're missing something, then you can go back to the first guide at any time. If you've done some outside learning, feel free to skip any bits that you already know. This guide is also written for people just coming out of my last instructable. I strongly recommend reading the step before checking these images as understanding what each part does is more important than having a final product. This guide contains examples above each step of how the script should look after the step. That’s why in this instructable we’ll be taking a step back and programming a console window to play a common but long-standing element from any role-playing game: turn-based battles. There’s also just an inherent beauty in having a whole game or program in nothing but text while maintaining all functionality and keeping it understandable. That’s why you see a lot of programs that make use of a console (that black box usually with white or green text) since it's often much easier to put all of your user interaction in a text box that comes standard with any operating system. Graphics and sound tend to be one of the trickiest parts of modern-day coding, as computers today are all built with different components that work in different ways. It’s easy to take computer graphics and sound for granted if you don’t program.
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